Upon casting Umber Hulk’s Tunneling, you gain the ability to burrow through nonmagical, unworked earth and stone at a speed of 20 feet. You can choose to leave a tunnel of your size in your wake or to have the earth and stone close up behind you.
While burrowing, you can sense vibrations in the earth, granting you tremorsense out to a range of 60 feet. You also gain a burrowing speed equal to your walking speed, and you can use your action to tunnel through solid earth or stone. You don’t leave a tunnel or hole in your wake; the material you move through fills in behind you.
If the spell ends while you are underground, you are immediately shunted to the nearest unoccupied space you can occupy and take force damage equal to twice the number of feet you are moved.
* - (a small piece of an umber hulk’s claw)
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