Level
9th
Casting Time
1 Bonus Action
Range/Area
60 ft.
(20 ft. *)
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Healing (...)
You call forth a celestial spirit to soothe the wounded. The intangible spirit appears in a space that is a 20-foot cube you can see within range that. The spirit looks like a transparent celestial.
Until the spell ends, whenever you or a creature you can see moves into the spirit’s space for the first time on a turn or starts its turn there, you can cause the spirit to restore 6d12 + 15 hit points to that creature (no action required). The spirit can’t heal constructs or undead. Once per combat you can cause the spirit to cast Greater Restortation in a 20-foot cube.
As a bonus action on your turn, you can move the spirit up to 30 feet to a space you can see.
* - (feather from the wing of a celestial. )
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