Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing

As an action, when using an appropriate magical ranged weapon as a focus for this spell, you may fire a series of projectiles that will magically proliferate to fill a 15' radius area within the normal range of that weapon and strike all targets within that radius. Each creature within the 15' radius must make a Dexterity saving throw. A creature takes 2d8+2 piercing damage on a failed save, or half as much damage on a successful one. Additionally, those who fail are pushed 10' away from the attacker.

At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st (to a maximum of 6d8).

Spell Tags: Damage

Available For: Ranger (Legacy)

Deluvian

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