Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
(5 ft. )
Components
V, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing
You use pices of your blood to conjure spikes, within a sphere of an 5 ft. radius, at a point you can see within range. Each creature within that spehre must make a Dexterity saving trow. On a failed save, the creature takes 4 d8 of piercing damage or half as much on a succsessful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
* - (Blood worth 2 d4 of HP)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/1/2023 5:31:44 PM
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1
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0
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1.1
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Coming Soon
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11/17/2023 1:31:36 PM
|
2
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0
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--
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Coming Soon
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11/17/2023 1:38:14 PM
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1
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0
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1.4
|
Coming Soon
|
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