Choose a target that you can see within range. That target gets encircled in thorns dealing 1d6 piercing on initial contact, the thorns deal 1d4 extra damage when the target is hit by an allies’ attack. The number of thorns produced increases by 1 and damage dealt increases by 1d4 per spell level. This skill has a 2 turn cooldown. The target must succeed on a Wisdom saving throw if DC15 or be paralyzed/restrained for the duration. On a success, the spell ends on the target.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.
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