Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Buff (...)

You create a small mote of arcane energy and when doing so you choose one color from the following list, the mote floats around you or a willing creature you can see within 60ft for up to a minute, or until triggered and stays within their space, you can have a maximum number of these active at any given time equal to your proficiency modifier and creating another past this limit dispels one of your choice. Lasts up to ten minutes with concentration.
When a mote is triggered all motes of the same color surrounding a creature activate and are destroyed after attempting to fulfill their function.

  • Red: The next time the orbited creature deals damage, they can choose to activate their Red mote(s) to deal one additional damage per mote of the same damage type to one target of their choice.
  • Green: Grants 2 temp health per mote, a mote is destroyed for every 2 temp health lost.
  • Blue: The next time the orbited creature, or an ally of theirs within 60ft is attacked or must make a Saving throw, they can choose to activate their Blue mote(s) to increase their, or their ally's AC and saving throws by one per mote for the triggering interaction.
  • Yellow: The orbited creature has an additional 5ft of movespeed.
  • White: Produces light in a 15ft bright, 15ft dim radius.
* - (Soap)

Previous Versions

Name Date Modified Views Adds Version Actions
11/21/2023 3:09:57 AM
65
0
1
Coming Soon
11/21/2023 3:35:54 AM
65
0
1
Coming Soon

Spell Tags: Damage Control Buff Movement Negation Utility

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Peanut6193

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