You conjure magical caltrops made from enchanted spices and culinary ingredients. Choose one of the following effects:
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Spicy Repellent: Creatures that enter the area or start their turn there must make a Dexterity saving throw or take 2d6 fire damage and have their speed halved until the end of their next turn.
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Entangling Flavor: The caltrops create difficult terrain in the area. Creatures that enter or start their turn there must succeed on a Strength saving throw or be restrained until the end of their next turn.
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Concentration Disturbance: The caltrops interfere with concentration. Creatures that enter or start their turn there must make a Constitution saving throw against your spell save DC or have disadvantage on concentration checks until the end of their next turn.
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