Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
For the duration, one creature of your choice you can see has disadvantage on Wisdom (Insight) and Wisdom (Perception) checks it makes against you. When the spell ends, the creature makes a Wisdom saving throw. On a successful save, it realizes you used magic to distract it, and might become hostile to you.
* - (a scrap of scorched cloth)
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