Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

You must be able to touch the ground, and once you do, you create three illusionary duplicates in the element or your choice(fire, bludgeoning, cold, acid, poison, necrotic, thunder, radiant, force). Roll a d20 to determine when the enemy attacks you, his attack is diverted to a duplicate. 

You must roll  6 or higher to hit one of the three duplicates, 9 or higher for two, and a 12 or higher for one.

The duplicates only have 1 HP, and once they are attacked they explode into elemental detonation, dealing 2d6, with an additional d6 per level of spellcasting slot.

 

* - (an effigy of your chosen element)

Previous Versions

Name Date Modified Views Adds Version Actions
11/25/2023 4:31:02 AM
1
1
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Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

WrenCalibyrne

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