Level
3rd
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Thunder

A wall of strong wind and static, crackling thunder appears at a point you choose within range. You can make the wall up to 60 feet long, 15 feet high, and 3 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration.

When the wall appears, each creature within its area must make a Constitution saving throw. A creature takes 4d8 thunder damage and becomes stunned on a failed save, or half as much damage and no stunning effect on a successful one. Creatures stunned by this spell are stunned until the end of their next turn, and then no longer. 

The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creatures or objects can't pass through the wall. Loose, lightweight materials brought into the wall fly upward. Arrows, bolts, and other ordinary projectiles launched at targets behind the wall are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can't pass through it.


This spell was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers. 

Spell Tags: Damage Control

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

WishfulWarlock3

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