Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You summon a shimmering aura of telekinetic force that surrounds you, allowing you to manipulate and weaponize nearby objects.

For the duration, you gain the following benefits:

  • Telekinetic Manipulation: As a bonus action on your turn, you can use your telekinetic powers to move one unattended object within 30 feet of you that isn't being worn or carried. The object must weigh no more than 50 pounds. You can move the object up to 30 feet in any direction, including vertically. If the object is used as part of an attack, you make a spell attack using your spellcasting ability modifier. On a hit, the target takes damage based on the object's nature:

    • Small object (e.g., a dagger or a book): 1d6 bludgeoning or slashing damage.
    • Medium object (e.g., a chair or a shield): 2d6 bludgeoning or slashing damage.
    • Large object (e.g., a table or a barrel): 3d6 bludgeoning or slashing damage.
  • Telekinetic Shield: You gain a +2 bonus to your AC as the telekinetic force deflects incoming attacks.

  • Enhanced Movement: You can use your action to fly up to 20 feet in any direction. This movement doesn't provoke opportunity attacks.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage of the telekinetically manipulated objects increases by 1d6 for each slot level above 2nd.

Casting at a Higher Level: If you cast this spell using a spell slot of 3rd level or higher, the duration increases to 10 minutes when cast at 3rd level, 1 hour at 4th level, and 8 hours at 5th level.

Available For: Sorcerer (Legacy) Wizard (Legacy)

manoFromSmite

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