Casting this spell inflicts 1d8 necrotic damage to yourself. You chooses a point that within 60 feet, and a 10-foot radius sphere centered on that point fills with a burst of searing, blood-red mist. If you can see inside the sphere, creatures of you choice inside are cursed lose 2 points of Constitution (for 1 hour) and then must make a Con (DC = 13 or Spell save DC).
- If you cannot see the creatures inside of the sphere due to blindness, obstructed view, or vision impairment then all are cursed and lose 2 Constitution and must make a saving throw.
- This curse can be removed earlier from spells like remove curse, dispel magic, lesser restoration, or greater restoration.
On a failed save, a creature takes the same 1d8 necrotic damage you took and is incapacitated until the end of its next turn. On a success, a creature takes half as much damage and isn’t incapacitated.
Higher level scaling: Increase the damage you and the creature takes by 2d8 necrotic damage and the loss of Constitution ability score by 1 per two Spell slot level beyond 1.
*Modifications of Oriq ability in Strixhaven for a homebrew 6th college based Orqi Sangyati (Potentiality/Sovereignty) founder dragon.
* - (2 ounce of blood (Within you))
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