Level
4th
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Cold (...)

You summon elemental spirits that a flit around you for the duration.

Until the spell ends, any attack you make deals an extra 2d8 damage when you hit a creature within 15 feet of you. This damage is Bludgeoning, Cold, Fire, or Lightning (your choice when you make the attack).

In addition, the ground within 15 feet of you is Difficult Terrain for your enemies

At Higher Levels. When you cast this spell using a spell slot of level 5 or higher, the damage increases by 2d8 and the range of Difficult Terrain increases by 5 feet for each slot level above 4.

Spell Tags: Damage Control Debuff

Available For: Druid (Legacy) Wizard (Legacy)

Qeldrona

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