Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then takes an additional 1d8 radiant damage, and then your holy blood is concentrated on the target as you hit them damaging and making them light up. The next attack roll made against this target before the end of your next turn has advantage.

At 5th level, the melee attack deals an extra 1d8 Radiant damage to the target on a hit. Damage rolls increase by 1d8 at 11th level (3d8) and again at 17th level (4d8).

* - (a melee weapon worth at least 1 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
12/2/2023 3:30:50 AM
9
1
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Coming Soon

Available For: Cleric (Legacy)

BirdmanSr

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