Level
3rd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect

An intense aura of magical abjuration surrounds you and protects you. Until the start of your next turn you gain a +10 to your AC, including against the triggering attack, you take no damage from magic missile, and you cannot be moved from your position at casting by any means, physical or magical. Your speed becomes 0 until the start of your next turn.

However, you automatically fail Dexterity Saving Throws until the start of your next turn.

* - Which you take when you are hit by an attack or targeted by the magic missile spell ** - (A miniature platinum shield worth at least 250gp)

Available For: Sorcerer (Legacy) Wizard (Legacy)

WheelersMinis

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