Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
Melee
Damage/Effect
All

Touch a weapon of any kind to cast this spell on, the weapon then emanates with chaotic but composed energy. On a sentient weapon that wishes not to receive this effect, the spell is dispelled. The next time the weapon hits a creature, it deals an additional 1 damage Magical Bludgeoning, Magical, Slashing, Magical Piercing, Acid, Poison, Cold, Fire, Force, Psychic, Lighting, Thunder, Necrotic, and Radiant damage. Once a weapon with this effect hits, the magic becomes unstable and it is dispelled. Casting this spell again on a weapon already affected will stack effects.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can change the 1 damage into a dice of higher level depending on Spell Level for each type of damage respectively, ranging from 13 1d2s at 2nd level to 13 1d100s at 9th level.

Previous Versions

Name Date Modified Views Adds Version Actions
12/20/2022 7:31:48 PM
0
0
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Coming Soon
5/28/2023 7:05:46 PM
1
2
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Coming Soon
5/28/2023 7:07:43 PM
5
0
--
Coming Soon
5/28/2023 7:09:08 PM
1
0
--
Coming Soon
5/28/2023 7:48:11 PM
3
0
--
Coming Soon
12/3/2023 5:38:00 PM
6
2
--
Coming Soon

Spell Tags: Damage Buff Utility Combat Special

Available For: Sorcerer (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul

Far0Lands

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