You call forth an elemental servant. Choose an area that fills a 10-foot cube within range. A Sand Elemental appears in an unoccupied space within 10 feet of it. The elemental disappears when it drops to 0 hit points or when the spell ends.
The elemental is friendly to you and your companions for the duration. Roll initiative for the elemental, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the elemental, it defends itself from hostile creatures but otherwise takes no actions.
If your concentration is broken, the elemental falls to the ground in a pile of sand
The GM has the elemental's statistics.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the hit points increases by 20, AC increases by 1, and bonus to attack and damage rolls increases by 1 for each slot level above 5th.
* - (an emerald worth 100 gp in the shape of a scarab beetle)
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