Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
You raise a semi-spectral aquatic dragon from the water used to cast this spell at a point within range, which takes up a 5-foot cube, moving through the spells space counts as difficult terrain. You may use a Bonus Action on the turn you cast the spell as well as subsequent turns to command the Drake to breathe scalding steam in a line 15 feet long and 5 feet wide. Any creature in the steam must succeed on a Dexterity saving throw or take 1d4 fire damage.
This spell's damage increases to 2d4 when you reach 5th level, 3d4 at 11th level, and 4d4 at 17th level.
* - (a gallon of water)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/4/2023 2:43:40 PM
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15
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1
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Coming Soon
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