For the duration, up to four duplicates of yourself appear in an unoccupied space that you can see within 30 feet of you. Each creature you choose within 30 feet of the duplicates (including you) has a +10 bonus to Charisma (Performance) checks.
As a bonus action on your turn, you can move the illusions up to 30 feet to a space you can see, but they must remain within 120 feet of you. When you make this bonus action, you can choose to have each illusion attack a creature within 5 feet of them. They use your spellcasting ability modifier to hit, and deal 1d6 + 4 psychic damage. When both you and your illusion are within 5 feet of a creature that can see the illusion, you have advantage on attack rolls against that creature, given how distracting the illusion is to the target.
Comments