Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
None
Damage/Effect
You conjure five small energy spheres in range, each about half a meter in diameter, spinning at high speed and affecting a spherical area with a diameter of 10 feet. Any creature that starts its turn or enters the area takes 3d6 force damage, or half damage with a successful Dexterity saving throw. As a bonus action, you can move the spheres together 20 feet in any direction within the spell’s range, changing the location of the sphere and its effect.
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