Level
4th
Casting Time
1 Action
Range/Area
120 ft. ()
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
DEX Save
Damage/Effect

A spell that allows the caster to change the terrain around them and others. There are 6 Options. 

Lava: You create streams of lava around the point you choose. Every Creature inside the radius must make a DEX Saving throw or take 6d12 Fire damage.

Ice: You turn the ground around the point you choose to freeze into ice. Every Creature inside the radius must make a DEX Saving throw or fall Prone and take 2d10 Bludgeoning Damage.

Thorns: You summon the roots of thorns around the point you choose. Every Creature inside the radius must make a DEX Saving throw or take 2d10 Piercing damage and then take 2d10 poison damage for 10 rounds. Additionally, the area becomes rough terrain.

Acid: You summon a pool of Acid around the point you choose. Every Creature inside the radius must make a DEX Saving throw or take 4d10 Acid damage and have their movement halved.

Thunder: You summon thunderstorms around the point you choose. Every Creature inside the radius must make a DEX Saving throw or take 3d10 Thunder damage and become Blinded for as long as they are inside the AOE.

Illusion: You create up to 6 illusions of either items, creatures, or structures. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/7/2023 3:55:04 AM
2
0
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Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Sherlach

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