Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
None
Damage/Effect

Flames claw from out of the ground, then circle around your body, creating a coating of fire around your body. 

Any creature within a 10 foot radius must succeed on a DC 14 Constitution saving throw, on a failed throw the creature takes 5d6 fire damage, or half as much on a successful one.

If the caster enters water during their turn whilst this spell is in play, the flames instantly die down, slowly disappearing. If this happens there is a 20% chance that the caster takes 3d6 cold damage.

When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 for each slot level above 5rd.

* - (A charred piece of wood.)

Available For: Sorcerer (Legacy) Wizard (Legacy) Druid (Legacy) - Circle of Wildfire

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