Level
4th
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
DEX Save
Damage/Effect

You weave paradoxical energy into three ethereal mines that exist simultaneously in multiple points in space. These warp mines trigger upon proximity, causing unpredictable effects to creatures within their 10 feet blast radius.

Effects:

When the mines detonate, creatures in the blast radius must succeed a Dexterity Saving throw or take 8d8 Force damage and be teleported 30 feet away in a random direction. Creatures take half damage and are not teleported on a success.

Paradox Anomaly:
Roll a d6 after casting the spell:

  1. Quantum Echo: The mines create semi-real duplicates of themselves. Each duplicate has a 25% chance of triggering upon proximity.

  2. Temporal Echo: A momentary temporal distortion affects the area. Creatures within the blast radius gain advantage on saving throws against spells for 1 round.

  3. Reality Flux: Creatures affected by a mine have their AC either increased or decreased by 3 (roll a d6 to determine: 1-3 increased, 4-6 decreased) until the end of their next turn

  4. Paradoxical Loop: Upon detonation, the mine creates a brief paradoxical loop. All creatures within the blast radius must succeed on a Wisdom saving throw or be forced to repeat their last turn, with all actions, movements, and effects reversed.

  5. Reality Fluctuation: The mines unleash a burst of reality-warping energy. All creatures within the blast radius must make a Wisdom saving throw or be affected by a short-term madness.

  6. Temporal Convergence: The mines intensify their temporal energy, creating a convergence point. Creatures within the blast radius must make a Dexterity saving throw or be affected by the slow spell for 1 minute.

* - (4 Hours, which the spell consumes)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

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