Level
7th
Casting Time
1 Minute Ritual
Range/Area
60 ft.
Components
None
Duration
Until Dispelled or Triggered
School
Necromancy
Attack/Save
None
Damage/Effect
Exhaustion

Spawns a blood pentagram on the ground that only the caster can see. The pentagram will stay on the ground until the caster dispels it, or a creature touches it. When the pentagram is touched, it becomes visible to all creatures. The creature that touched it must perform a 1 d20 DEX saving throw. If unsuccessful, the pentagram becomes a portal that pulls them into a pocket dimension, healing the caster 2 d10 hit points in the process. If successful, they are not pulled into the pocket dimension and instead, take 1 d20 gravity damage.

Available For: Wizard (Legacy) - School of Necromancy (Legacy) Blood Hunter - Order of the Profane Soul (INT) Blood Hunter - Order of the Profane Soul (WIS) Blood Hunter - Order of the Profane Soul Warlock (Legacy) - The Undead (Legacy) Cleric (Legacy) - Blood Domain Wizard (Legacy) - Blood Magic

Withaz_Jr

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