Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You create two glowing orbs of magically enhanced blood. Each orb hits a creature of your choice that you can see within range. An orb deals 1d4 + 1 necrotic damage to its target. The orbs all strike simultaneously, and you can direct them to hit one creature or several. You lose 2d4 hit points when you cast this spell due to the blood loss. This damage cannot be reduced or negated in any way.
At Higher Levels. The spell creates two additional orbs when you reach higher levels: four orbs at 5th level, six orbs at 11th level, and eight orbs at 17th level.
* - (The caster's blood)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/7/2023 9:13:45 PM
|
6
|
0
|
--
|
Coming Soon
|
Comments