You manipulate reality to create an echoing effect. As a reaction to the end of another creature’s turn, you can cast this spell to replicate the effects of their previous turn. To use this spell, you must have witnessed the events of that turn within your line of sight. The replicated effects include spellcasting, attacks, hits, damage, and the results of saving throws and ability checks. All targets remain the same, and any attacks or effects that become impossible, such as a target moving out of reach, will simply not occur. No additional dice rolls or checks are required, and the results of the replicated actions remain unchanged.
It is important to note that casting Echoing does not incur any additional costs or expenses, such as consuming spell slots or expending resources from abilities or spells. However, if the original action had any side effects on the caster, such as those caused by a wish spell, you will experience these side effects instead of the original creature, as if you had performed those actions yourself.
Level
9th
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Comments