Level
6th
Casting Time
1 Action
Range/Area
120 ft. (20 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

As an action, you can call down a fiery meteor to a point you can see within 120 feet of yourself. Each creature within a 20-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 6d6 bludgeoning damage and 6d6 fire damage, or half as much damage on a successful save.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Druid (Legacy) - Circle of Stars (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Celestial (Legacy) Warlock (Legacy) - The Genie Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Artillerist (Legacy)

ryanhunter1985

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