You focus your cursed arcane energy into a single target within range, in an attempt to rupture the blood within their body. The chosen target must succeed on a Constitution saving throw, or they take 3d6 bludgeoning damage, and are either blinded or deafened at the casters choice. On a successful save, the target is able to resist the effect and takes no damage and is not blinded or deafened.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you deal an additional 1d6 damage for every level above 2nd.
Cursed. When casting this cursed spell, you must make a Constitution saving throw against your spell save DC. On a failed save, this spell is cast in place of the chosen spell <Mind Sliver>, and your hitpoint maximum is reduced by the number of dice equal to half of the spell level. On a successful save, you are able to resist the curse's effects and the spell casts normally.
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