Level
2nd
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S, M *
Duration
Concentration
1 Hour
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You conjure a simple magical explosive next to you or in your hands. This explosive is spherical and weighs about 10 lbs. It has an AC of 13 and 5 hit points. When its hit points drop to 0, when the spell ends or when you stop concentrating on the spell, each creature within a 15 foot radius sphere must make a Dexterity saving throw. A target takes 3d8 force damage on a failed save, or half as much on a successful one. This explosive can affect creatures behind solid objects, but those creatures take half damage.
* - (A bit of gunpowder and some string)
Comments