Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

As an action, you lock eyes with a creature you can see within 30 feet of you. The creature must make a Wisdom saving throw against a DC equal to 8 + your Charisma modifier + your proficiency bonus. On a failed save, the creature is charmed by you for 1 minute or until you or your allies harm it. The charmed creature follows your orders until either attacked or the duration of this spell has ended.

Spell Tags: Charmed

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

HollowedNightmares

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