Level
5th
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage

Each creature in a 60-foot cone must make a Dexterity saving throw. A creature takes 5d6 fire and 5d6 necrotic damage on a failed save, or half as much damage on a successful one. creatures dropped to 0 hit point by the flame die, and the caster heals 4d6 hit points for each creature killed this way

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d6 of each type for each slot level above 5th.

* - (blood, which requires you to lose 4d6 hit points)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Genie Druid (Legacy) - Circle of Wildfire

madseer