Level
Cantrip
Casting Time
1 Action
Ritual
Range/Area
60 ft.
Components
V, S, M *
Duration
10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
A slick of cold magic flows across the ground, coating the terrain in thin, almost invisible ice. A 5ft by 5ft area of solid terrain becomes difficult terrain for the duration of the spell.
Creatures that move into this area for the first time make a perception saving throw to notice the ice. on a failed save, they are knocked prone, and suffer 1d6 bludgeoning damage.
casting this spell at higher levels increases the area by 5ft per spell level above 0.
* - (A shard of polished obsidian)
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