Level
2nd
Casting Time
1 Action
Range/Area
20 ft. (15 ft. *)
Components
V, S
Duration
Special 1 Hour
School
Divination
Attack/Save
None
Damage/Effect

Create a well of pristine water at a target location with an cylindrical area 15ft across and 40ft in depth. Allies may drink from this well as a bonus action to restore 1d4 hitpoints and satiate thirst. All vegetation within a 45 ft sphere centered on the well will experience rapid growth, gaining roughly 10 years of growth each hour. This will not cause rapid decay. You may make a Nature Check as part of casting this spell against a DC of 10, each value above 10 will cause the well to exist an additional hour. each value above 25 will cause the well to exist an additional day. A critical fail will cause the well to disperse after 10 minutes.

Previous Versions

Name Date Modified Views Adds Version Actions
12/19/2023 6:15:05 AM
2
0
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Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Desaita

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