Level
4th
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
1 Day
School
Transmutation
Attack/Save
None
Damage/Effect
Poison
Convert the material component resource into a potent venomous barrier. Add 1 to your AC and reduce all incoming damage by 2. Increase all of your weapon action damages by their damage dice value as additional poison damage. For example, a dagger +1 will deal 1+ 1d4 piercing damage and 1d4 additional poison damage. This effect will last until the completion of a short or long rest.
Casting this at higher levels will increase the AC gained by 1.
* - (2lbs wood, or 2bramble vines 10ft in length)
Comments