Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(15 ft. *)
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
Defile the land beneath a creature within range. Any time a creature enters this area for the first time or ends their turn within it, they must make a Dexterity saving throw or suffer 1d10 necrotic damage plus your spellcasting modifier. The area is a 15-foot circle on the ground. Each time a creature takes damage from this effect the circle grows by an additional 10 feet.
At higher levels: Damage increases by 1d10 for each spell slot used above 2nd.
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