Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (15 ft. *)
Components
V, S
Duration
1 Minute
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

Defile the land beneath a creature within range.  Any time a creature enters this area for the first time or ends their turn within it, they must make a Dexterity saving throw or suffer 1d10 necrotic damage plus your spellcasting modifier.  The area is a 15-foot circle on the ground. Each time a creature takes damage from this effect the circle grows by an additional 10 feet.

At higher levels: Damage increases by 1d10 for each spell slot used above 2nd.

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2020 12:45:58 AM
2
0
--
Coming Soon
12/21/2023 12:37:36 AM
8
4
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Coming Soon
12/21/2023 3:51:32 AM
9
0
--
Coming Soon

Spell Tags: Damage Control Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Drewmeister11

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