Level
5th
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic

Choose one creature. You can spend 1 hour ritually bonding this creature to yourself. Once this ritual is completed, you gain the following benefits:

  • Both you and the creature can find each other using this bond, as though with the Locate Creature spell, unless shrouded or confounded by magical means.
  • Both you and this creature can detect surface emotions (but not thoughts), and sense when and how much pain or pleasure the other is experiencing.
  • The bonded creature gains a permanent +1 bonus to their Constitution score, initiative bonus, and acrobatics modifier. They also gain a bonus to their passive perception equal to the caster's Wisdom modifier
  • If you or the bonded creature is killed, the survivor takes 5d8 psychic damage, plus an amount of psychic damage equivalent to half of the damage sustained in the killing blow by the dead bonded creature. The surviving creature enters a Frenzied Rage, and is compelled to attack any and all foes in the area. If there are no enemies in the area, the creature immediately seeks out danger. It can make a Wisdom saving throw with disadvantage at the end of each of its turns to end this condition.
  • This spell effect cannot be dispelled. It can only be ended by the caster, or through the death of one of the parties under its effect.
* - (500 gp)

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

smallmongoos#46913

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