Level
Cantrip
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V *
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Radiant

A beam of brilliant light flashes out from your sword in a 5-foot-wide, 30-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 1d6 + 1 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage (rounded up) and isn't blinded by this spell. Creatures with an evil alignment have disadvantage on this saving throw.

You can create a new line of radiance as your action on any turn until the spell ends.

For the duration, a blade-shaped projectile of brilliant radiance breaks from your sword. It sheds bright light in a 10-foot radius and dim light for an additional 10 feet. This light is sunlight.

* - (Magical Sword)

Spell Tags: Damage Debuff

Available For: Druid (Legacy) Cleric (Legacy) - Light Domain (Legacy) Ranger (Legacy) - Horizon Walker Ranger (Legacy) - Monster Slayer Ranger (Legacy) - Fey Wanderer (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - Bladesinging (Legacy)

Drewicane

Comments

Posts Quoted:
Reply
Clear All Quotes