An immobile, faintly shimmering barrier springs into existence in a 10-foot diameter sphere around you with the spot you were standing at as its focal and remains for the duration. All incoming physical attacks are rendered ineffective.
If an enemy is making a melee attack or any target you consider to be an enemy that is within 10 feet of you is repelled and thrown 10 feet from you and must make a DEX Save equal to the wearers spell casting DC. Upon a failed save the enemies thrown will take 1d10 bludgeoning and knocked prone. Upon a successful save the enemies will take half damage and will remained on their feet.
Additionally any spell cast at 6th level or lower from outside the barrier can't affect creatures or objects within it. Similarly, the area within the barrier is excluded from the areas affected by spells.
The spell will only be dispelled after 15 minutes of concetration, if the user loses concetration, with a 6th level counterspell, or by using a wish spell that is specific.
Previous Versions
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12/22/2023 10:41:34 PM
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Coming Soon
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