Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force

You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.

Roll a D8 per dart, Depending on the result, the damage type changes to the corresponding element on the table below. 

  1. Acid, Darts are a bright green color
  2. Cold, Darts are a cyan color
  3. Fire, Darts are a dark red color
  4. Force, Darts are a ethereal grey color
  5. Lightning, Darts are a dark blue color
  6. Poison, Darts are a dark green color
  7. Psychic, Darts are a ethereal purple color
  8. Thunder, Darts are a dark grey color

You can control the damage type of this spell by using 1 sorcery point per dart you wish to effect. Every time you change the spell this way, roll a d20. On a 1, you Wild Magic Surge. This surge can only happen once per turn

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.

Spell Tags: Damage

Available For: Sorcerer (Legacy) - Wild Magic (Legacy)

ClawDMs

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