Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

You let some of your own blood to create rays of crystallized blood and hurl them at targets within range. Inflict 1d4 damage to yourself per ray. You can conjure a number of rays equal to twice your proficiency modifier. You can hurl them at one target or several.

Make a ranged spell attack for each ray. On a hit, the target takes 2d6 + spell modifier necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.

Spell Tags: Damage

Available For: Wizard (Legacy)

Weenerz

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