Divine light washes out from you and coalesces in a bright radiance in a 50-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends. Also, if any creatures of your choice attempt to attack during this spell, they receive 10d10 damage. Only an angel or an angel variant: Seraphim, Cherubim, Archangel, or Fallen Angel may use this spell.
* - (The feather of an angel, only usable if the user is an angel or angel variant/subrace.)
Level
7th
Casting Time
5 Actions
Range/Area
Self
(50 ft. )
Components
V, M *
Duration
3 Rounds
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Blinded
Comments