Level
2nd
Casting Time
10 Minutes
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You help seal the wounds of a creature within range. Cast only on a target that has less than half of their maximum hit points remaining. The target gains a number of temporary hit points equal to 2d4 + your bonus to medicine checks.

If a creature rolls a number lower than your spell casting modifier on a hit die while they have temporary hit points from this spell, they reroll that hit die and may use either result.

* - (A piece of fine thread at least 1 meter in length and a Sewing needle)

Available For: Wizard (Legacy)

Thecardq

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