Level
Cantrip
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
5 Rounds
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)
you can rip the moisture and nutrients from the bones of one creature that you can see within range. That creature must make a con saving throw or have their bones weakened. the affected target takes 1d4 necrotic damage and for every 5ft they move in a turn they take more necrotic damage equal to your spellcasting mod. The effected target can reroll their save at the end of each of their turns, the effect lasts for 5 rounds or until they succeed on their saving throw.
at 5th lvl: the initial damage increases to 2D4 damage, 3D4 at 11th lvl, and 4D4 at 17th.
* - (bone marrow)
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