This spells shows mastery in your ability to morph mana into the form you want it to take creating a very adaptable form a magic that's damage, to hit/DC, range depends on what you morph it into.
Blast: Base stats: Spell Attack to hit, 1 target, range 60ft, 2d6 force damage. You have 3 points to spend to improve this spell (Improve to hit by +1, Improve AOE by 5ft and range by 10ft, Improve damage by 1d6, change damage type (Changed damage type the target must roll a CON saving throw on hit Spell save DC +whatever plus you put into the to hit or take 1d4 more damage + 1d4 per spell slot) 1 Point to give the damage your spell casting modifier You get +1 points to improve per spell slot level +2 if the spell slot is above 5th.
Explosion: Base stats: The targets must roll a DEX save, 10ft circle centered around self, 2d4 force damage. You have 3 points to spend to improve this spell (Save DC by +1, Improve AOE by 10ft, Improve damage by 1d4, change damage type (Changed damage type the target must roll a CON saving throw on hit Spell save DC +whatever plus you put into the to hit or take 1d4 more damage + 1d4 per spell slot) 2 points for it to not hit allies and do half on success, 1 point to have the spell not centered around self instead being placed up to 90ft away. You get +1 points to improve per spell slot level +2 if the spell slot is above 5th.
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