Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon a plant creature of challenge rating 2 or lower. It appears in an unoccupied space that you can see within range. The plant creature disappears when it drops to 0 hit points or when the spell ends.

The plant creature is friendly to you and your companions for the duration, has no alignment, regardless of what the stat block says. Roll initiative for the creature, which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the fey creature, it defends itself from hostile creatures but otherwise takes no actions.

If your concentration is broken, the plant creature doesn't disappear. Instead, you lose control of the plant creature, it becomes hostile toward you and your companions, and it might attack. An uncontrolled plant creature can't be dismissed by you, and it disappears 1 hour after you summoned it.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the challenge rating increases by 1 for each slot level above 3rd.

 

* - (a seed of a plant similar to what you want to summon, which the spell consumes)

Spell Tags: Summoning

Available For: Druid (Legacy) Warlock (Legacy) - The Archfey (Legacy)

Dokalfer

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