Level
1st
Casting Time
1 Bonus Action
Range/Area
50 ft.
Components
V, S
Duration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Control

You conjure a vine that sprouts from the ground in an unoccupied space of your choice that you can see within range. When you cast this spell, you can direct the vine to lash out at a creature within 40 feet of it that you can see. That creature must succeed on a Dexterity saving throw or be pulled 30 feet directly toward the vine. The vine does not require concentration, but you may only have one vine active at a time.

Until the spell ends, you can direct the vine to lash out at the same creature or another one as a bonus action on each of your turns.

At higher levels When you cast this spell using a spell slot of 2rd level or higher, you can also use your action on each of your turns for the spells duration to make a melee spell attack against a creature within 15 feet of the vine. On a hit, the target takes bludgeoning damage equal to 1d8 + your spellcasting ability modifier. The damage increases by 1d6 for every spell slot level above 1st. 

When you cast this spell using a spell slot of 2rd level or higher,  you can use a bonus action to entangle a creature within 15 feet of the vine. On a failed strength saving throw, the creature is restrained and takes 2d4 piercing damage per round of combat until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself. One additional creature may be restrained by the vine for each spell slot level above 2nd.

When you cast this spell using a spell slot of 3rd level or higher you may use a bonus action to relocate the vine within a range of 30 feet. If relocated within 5 feet of a hostile target, that target must make a strength saving throw or be knocked prone.

When you cast this spell using a spell slot of 4th level or higher the vine's reach is extended by 10 feet for all effects listed in the spells description.

Spell Tags: Control

Available For: Druid (Legacy) Ranger (Legacy) Cleric (Legacy) - Nature Domain (Legacy)

Last_vice

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