You create a wave of frigid air that instantly freezes everything in a 30-foot radius centred on you. Each creature within that area must make a Constitution saving throw. On a failed save, a creature takes 4d8 cold damage and is frozen until the end of its next turn. On a successful save, a creature takes half as much damage and isn't frozen. A frozen creature is restrained.
The spell also freezes any objects or liquids in the area that aren't being worn or carried. A frozen object or liquid thaws after 1 minute of being expose to a source of heat, or instantly upon taking fire damage. If a nonmagical object is thawed instantly, it might be damaged by the sudden change in temperature.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
* - (a blue aster and a frozen dew drop)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/22/2021 5:42:11 PM
|
18
|
0
|
--
|
Coming Soon
|
|
|
4/15/2021 6:44:28 PM
|
23
|
0
|
--
|
Coming Soon
|
|
|
8/10/2021 2:31:29 PM
|
27
|
0
|
--
|
Coming Soon
|
|
|
4/29/2022 3:41:16 PM
|
31
|
0
|
--
|
Coming Soon
|
|
|
6/27/2022 3:04:13 PM
|
33
|
0
|
--
|
Coming Soon
|
|
|
1/2/2024 1:59:00 AM
|
45
|
0
|
--
|
Coming Soon
|
|
|
1/2/2024 2:00:54 AM
|
45
|
0
|
--
|
Coming Soon
|
Comments