Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
when cast pick ally within sight to receive 1d6+ casters spell mod. add 1d6 per spell level cast after 1st
if ally downed meet them in the white hot room offer ally chance to revive ally must roll d20 and effects differ upon roll.
nat 1: ally revives with 10hp and has disadvantage on wiz/itl saving throws due to insanity for 2 turns
2-10: ally revives with 1/4 of max hp
11-19: ally revives with 1/2 of max hp and has advantage of saving throws for 1 turn
nat 20: ally revives with full health and advantage on attack rolls against the enemy that downed it for 2 turns







Comments