You summon constructs from the void that appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
- One construct of challenge rating 4 or lower
[Snow Golem, Helmed Horror, Iron Cobra, Stone Warrior] - Two constructs of challenge rating 2 or lower
[Glasswork Golem, Glasswork Pegasus, Pentadrone, Rug of Smothering] - Three constructs of challenge rating 1 or lower
[Animated Armor, Iron Defender, Quadrone, Scarecrow, Terracotta Warrior] - Up to six constructs of challenge rating 1/2 or lower
[Tridrone, Metal Wasp, Paper Whirlwind, Swarm of Books, Flying Sword]
Each creature is also considered a construct, and it disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves and their summoner from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics.
At Higher Levels - Multiply. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.
At Higher Levels - Strengthen. When you cast this spell using a spell slot of 4th level or higher, the challenge rating increases by 1 for each slot level above 3rd.
| CR | Construct Name |
|---|---|
| 5 | Tomb Guardian, Lightning Golem, Flesh Golem, Clay Gladiator, Gold-Forged Sentinel |
| 6 | Mechachimera, Spiked Tomb Guardian, Living Crystal Statue; Minotaur |
| 7 | Shield Guardian, Living Cloudkill |
| 8 | War Forged Titan, Ruidium Elephant |
| 9 | Clay Golem |
This magic spell was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.
-
View User Profile
-
Send Message
Posted Feb 1, 2024Conjure Crystal Golem, CR7 : https://www.dndbeyond.com/monsters/4136134-camerons-crystal-guardian-golem
Conjure Treasure Dragon, CR10
- Emerald : https://www.dndbeyond.com/monsters/4211444-camerons-emerald-treasure-dragon
- Ruby : https://www.dndbeyond.com/monsters/4211500-camerons-ruby-treasure-dragon