Level
6th
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Lightning
You blast foes with vicious red lightning, charged with holy energy. Each creature in a 30-foot cone must make a Dexterity saving throw or take 6d6 lightning damage and 6d6 radiant damage. A living creature that fails the save is suffused with radiant energy. Whenever such a creature regains hit points or gains temporary hit points, it instead goes to the caster.
At higher levels. When you cast this spell using a spell slot of 8th level or higher, the lightning damage and the necrotic damage each increase by 1d6 for each slot level above 7th.
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